Image of Ultimate Valby
40
Ultimate Valby
Ultimate Descendant
Change Descendant Level
1
40
Max HP1402
Max Shield671
Max MP243
DEF2120
Shield Recovery Out of Combat3.96
Shield Recovery In Combat3.3
Ultimate Valby Skills
Bubble Bullet
Bubble Bullet Non-AttributeActive Skill - Fusion
Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeFusion
Fires a bouncing Bubble Bullet. Where the Bubble Bullet impacts, it creates a Small Puddle at the point of collision. Enemies who touch the Small Puddle take continuous damage and are inflicted with Laundry. The Bubble Bullet explodes upon hitting an enemy or after bouncing a maximum number of times, dealing Burst Damage on nearby enemies. Burst Damage increases with the number of times Bubble Bullet bounces.
Plop Plop
Plop Plop Non-AttributeActive Skill - Dimension
Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeDimension
Forms a Big Puddle at a designated location. Emerges from the Big Puddle and inflicts Knockdown on nearby enemies. Enemies standing in the Big Puddle receive continuous DMG and are inflicted with Laundry. The skill's cooldown decreases proportionally to the number of enemies inflicted with Knockdown.
Clean Up
Clean Up Non-AttributeActive Skill - Dimension
Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeDimension
Activates Liquefied state. While Liquefied, does not collide with enemies and creates a Waterway on the ground. Enemies standing in the Waterway take continuous damage and are inflicted with Laundry. In the Liquefied state, cannot jump or use skills.
Laundry Bomb
Laundry Bomb Non-AttributeActive Skill - Fusion
Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeFusion
Equip a Unique Weapon. It will be unequipped when the duration ends or all bullets have been used. The projectile impact of the Unique Weapon creates a Laundry Bomb, dealing continuous damage and inflicting Towed on nearby enemies with Laundry. Continuous damage increases based on the number of enemies with Laundry.
Water Intake
Water Intake Non-Attribute
Skill TypePassive Skill
Element TypeNon-Attribute
When using skills while on water, MP cost decreases. Puddles created by skills are also considered to be water.
© Copyright 2024. All rights reserved. All trademarks are property of their respective owners in the US and other countries. — Descendant.gg is a fan-made site and is not affiliated with or endorsed by NEXON Korea Corp. or NEXON Games Co, LTD.