40
Kyle
Standard Descendant
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1
40
1050000011309
1050000251006
1050000240
1050000292441
1050001023.22
1050001052.68
Kyle Skills
Repulsion Dash 



Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeTech
Charges forward to deal damage to pierced enemies and inflicts Knockback on enemies at the end of the charge.
After using the skill, recovers Magnetic Force proportionally to Max Shield and recovers additional Magnetic Force based on the number of enemies hit.
When the skill ends, grants DEF Increase to self.
Using the skill resets the number of Jumps and holding down the skill key increases the distance traveled.
Magnetic Bulwark 



Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeDimension
Creates a moving Barrier that blocks enemy ranged attacks.
Using the Barrier recovers Magnetic Force. Every time the Barrier blocks an attack, recovers additional Magnetic Force proportional to the damage blocked. Inflicts Stun on enemies on contact.
Recovers Magnetic Force based on the number of times the Barrier inflicts Stun on enemies.
Magnetism Spurt 



Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeDimension
When hit by enemies in the Magnetism Spurt state, Magnetic Force is consumed instead of Shield and HP.
When all Magnetic Force is consumed or the skill button pressed again, discharges Magnetic Force to deal damage.
When the skill ends, restores Shields to nearby allies and self proportional to Max Shield.
Superconductivity Thrusters 



Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeTech
When used on the ground, activates Superconductivity Thrusters to soar into the air before descending.
When used in midair, immediately descends and collides with enemies, dealing damage on collision. Damage increases proportionally to the amount of Magnetic Force consumed.
When the skill ends, Magnetic Force is fully consumed.
While using the skill, becomes immune to Knockdown and Knockback.
Experienced Technician 

Skill TypePassive Skill
Element TypeNon-Attribute
Max amount of Magnetic Force increases proportionally to Max Shield. When the Shield is fully consumed, gains Magnetic Care. This effect has a cooldown.
Magnetic Force gradually decreases while Out of Combat.