40
Valby
Standard Descendant
Change Descendant Level
1
40
1050000011516
105000025671
105000024243
1050000291976
1050001023.96
1050001053.3
Valby Skills
Bubble Bullet 



Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeFusion
Fires tracking Bubble Bullets at enemies in front, deals damage on hit, and creates a Puddle.
Inflicts Laundry on enemies standing in the Puddle.
Bubble Bullet deals damage to the target hit and inflicts Laundry.
Bubble Bullet deals Explosion Damage to enemies in range when there are no more tracking targets or when the max number of hits is exceeded.
Increases DMG as Max MP increases.
Plop Plop 



Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeFusion
Forms a Puddle at a designated location.
The Puddle Tows enemies in range, then Valby emerges and inflicts Knockdown on nearby enemies.
Enemies standing in the Puddle receive continuous damage and are inflicted with Laundry. The Cooldown decreases proportionally to the number of enemies inflicted with Knockdown.
Increases DMG as Max MP increases.
Clean Up 



Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeFusion
Enters Liquefied state. While Liquefied, does not collide with enemies and creates a Waterway on the ground.
Enemies standing in the Waterway take continuous damage and are inflicted with Laundry.
Liquefied increases Valby's stats.
Increases DMG as Max MP increases.
Laundry Bomb 



Skill TypeActive Skill
Element TypeNon-Attribute
Arche TypeFusion
Equip a Unique Weapon. It will be unequipped when the duration ends or all bullets have been used. The projectile impact of the Unique Weapon creates a Laundry Bomb, dealing continuous damage.
If another Laundry Bomb is created where a Laundry Bomb exists, the two Laundry Bombs merge.
Increases DMG as Max MP increases.
Water Intake 



Skill TypePassive Skill
Element TypeNon-Attribute
Arche TypeFusion
While on water, increases Movement Speed and recovers Shield and MP.
Puddles created by skills are also considered water.
When hitting an enemy with Laundry a certain number of times or more with a skill creates a Splash.
Applies a Cooldown after creating a Splash and deals damage to enemies standing in the Splash.
Increases DMG as Max MP increases.
