Shield Survivalist
Reactor & External Components
Build Guide
Module notes
Enlightenment and MP Accelerant are used to increase the MP cap to allow for more skill spam
Skill cost reduction modules like Maximize Conservation can be used if the Shield/MP loss is worth it
Stim Accelerant is much more optimal since Enlightenment more of less cancels it out the MP loss. HP Amplification can be used instead for a slight loss in shield
Biosync Shield can be used when fighting Deathstalker since the shield regen usually isnt strong enough to help survive the crazy high DOT from the boss.
Ability Cycle
- Matrix Recomputation > Void Walk > Barricade > Enhanced Matrix Recomputation.
External Component notes
Invader is much more optimal since shield provided by Bravery is lower than Invader. You can get 600 base HP which is increased by about 450% and converted to shield equating to 724 shield compared to roughly 200 provided by Bravery.
Other suggested weapons
- Secret Garden, helps to get his enhanced Matrix back faster through its passive, currently i have mine at unique ability level 0(just the weapon crafted, no extra put in)
- Piercing Light/Afterglow Sword/Executor, Just a good general high burst weapons
Of course, take whatever you are comfortable with. These are just my suggestion for weapons
Optimal teammates
- Enzo, Has their own shield regen and can take insane advantage with Enhanced Matrix Recomputation when using a maximized shield setup
- Luna, Can provide a higher MP pull to allow for more ability spam
- Kyle, Helps to buff Kyle's shield which buff his passive ability
Least useful teammates to get the buff
- Gley, she doesnt have shield to begin with so the buff provided by Enhanced Matrix is not gonna help her at all, the defense boost from standard Matrix will help
- Lepic, assuming that Close Call is his passive(Not using Regenerative Braking or Firearm Master for transcendent mod), the shield boost isnt that noticeable unless Overwhelming HP is used but the shield regen provided isnt going to help.
Build updates
Currently, Ajax is my most used character which is mostly with this build. I will make any changes to the description here and try to keep an update log if anything that is changed which drastically changes this build.