Lv. 40
chillImage of Descendant Ultimate Viessa
Eternal
ZeroKokoro#9839
Mastery Rank: 31
Image of Mastery Rank 31
Ultimate Viessa Modules
Max HP22%
Frostbite Immunity Chill Resistance7%
Chill Skill Power Boost Ratio19%
Singular Skill Modifier17%
Skill Effect Range12%
Skill Critical Hit Damage30%
Skill Critical Hit Rate30%
Energy Activator
82 / 85
Capacity
Empty module
  1. Image of Absolute-Zero

    2

    Absolute-Zero

  2. Image of Increased HP

    8

    Increased HP

  3. Image of Antifreeze Solution

    8

    Antifreeze Solution

  4. Image of Focus on Chill

    8

    Focus on Chill

    Battle

  5. Image of Nimble Fingers

    6

    Nimble Fingers

  6. Image of Focus on Singular

    8

    Focus on Singular

    Attack

  7. Image of Long-Distance Maneuvering

    0

    Long-Distance Maneuvering

  8. Image of Skill Expansion

    8

    Skill Expansion

  9. Image of Front Lines

    8

    Front Lines

    Strike

  10. Image of Emergency Measures

    8

    Emergency Measures

    Luck

  11. Image of Skill Concentration

    8

    Skill Concentration

  12. Image of Skill Insight

    8

    Skill Insight

Reactor & Components
Image of Frozen Singularity Reactor
100
Frozen Singularity Reactor
Skill Critical Hit Damage: 0.33
Singular Skill Power Boost Ratio: 0.085
Image of Polar Night Auxiliary Power
100
Polar Night Auxiliary Power
Max HP 14
MP Recovery Out of Combat: 2.454
Max HP: 914
Image of Polar Night Sensor
100
Polar Night Sensor
Max HP 14
Chill Resistance: 3860
Max MP: 159
Image of Polar Night Memory
100
Polar Night Memory
Max Shield 8
MP Recovery Modifier: 0.131
Electric Resistance: 3664
Image of Polar Night Processor
100
Polar Night Processor
Max HP 18
Shield Recovery Modifier: 0.085
Max Shield: 283
Weapons & Modules
Image of Frenzied Locomotive
100
Frenzied Locomotive
Machine Gun
Multi-Hit Damage: 0.264
Recoil: -0.111x
Firearm ATK: 0.121%
Multi-Hit Chance: 11.2
46 / 80
Capacity
Firearm ATK44%
Multi-Hit Chance800%
Multi-Hit Damage18%
Fire Rate-8%
Image of Action and Reaction

16

Action and Reaction

ATK

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Multi-Percussion Sight

15

Multi-Percussion Sight

Multi-Hit Chance

Image of Multi-Piercing Sights

16

Multi-Piercing Sights

Multi-Hit Dmg

Image of Charge Amplification

16

Charge Amplification

Firearm Crit Hit Dmg

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Empty module
Empty module
Empty module
Empty module
Image of King's Guard Lance
100
King's Guard Lance
Beam Rifle
Chill ATK: 1916
Firearm ATK: 0.122%
Multi-Hit Chance: 15.7
Multi-Hit Damage: 0.325
74 / 80
Capacity
Firearm ATK44%
Multi-Hit Damage22%
Multi-Hit Chance1500%
Fire Rate-6%
Chill ATK20%
Weak Point Damage8%
Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Multi-Piercing Sights

16

Multi-Piercing Sights

Multi-Hit Dmg

Image of Multi-Trigger Rifling

16

Multi-Trigger Rifling

Multi-Hit Chance

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Charge Amplification

16

Charge Amplification

Firearm Crit Hit Dmg

Image of Chill Enhancement

16

Chill Enhancement

Bullet Improvement

Image of Multi-Bullet

11

Multi-Bullet

Battle Proficiency

Image of Refrigerate Gunbarrel

16

Refrigerate Gunbarrel

Attribute ATK

Image of Multi-Piercing Fire

11

Multi-Piercing Fire

Weak Point Strike

Image of Piercing Light
100
Piercing Light
Sniper Rifle
Firearm Critical Hit Rate: 0.108%
Firearm Critical Hit Damage: 0.183%
Firearm ATK: 0.122%
Additional Weapon ATK (vs. Colossus): 30116.998
64 / 80
Capacity
Firearm ATK44%
Firearm Critical Hit Damage9%
Weak Point Damage44%
Image of Action and Reaction

16

Action and Reaction

ATK

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Charge Amplification

16

Charge Amplification

Firearm Crit Hit Dmg

Image of Better Concentration

16

Better Concentration

Image of Weak Point Sight

16

Weak Point Sight

Image of Weak Point Expansion

16

Weak Point Expansion

Special Mod

Image of Chill Enhancement

16

Chill Enhancement

Bullet Improvement

Empty module
Empty module
Empty module
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