Lv. 11
electricImage of Descendant Ultimate Bunny
Special Knucklehead
Senluii#6542
Mastery Rank: 24
Image of Mastery Rank 24
77 / 80
Capacity
Ultimate Bunny Modules
Max MP-15%
Skill Effect Range144%
Electric Skill Power77.2%
Max Shield36.5%
  1. Image of Electric Condense

    7

    Electric Condense

  2. Image of MP Conversion

    15

    MP Conversion

    Control

  3. Image of Nimble Fingers

    12

    Nimble Fingers

  4. Image of Skill Expansion

    15

    Skill Expansion

  5. Image of Focus on Singular

    6

    Focus on Singular

    Attack

  6. Image of Focus on Electric

    16

    Focus on Electric

    Battle

  7. Image of Multi-Maneuvering

    0

    Multi-Maneuvering

  8. Empty module
  9. Image of Maximize Conservation

    15

    Maximize Conservation

    Resource

  10. Image of Amplification Control

    15

    Amplification Control

    Range

  11. Image of MP Collector

    11

    MP Collector

    Support Tech

  12. Empty module
Reactor & Components
Image of Burning Mechanics Reactor
100
Burning Mechanics Reactor
WeaponCurrentSlot:AssaultRifle_8
Tech Skill Power Boost Ratio: 0.062
Additional Skill ATK When Attacking Legion of Immortality: 2419.006
Image of Hunter Auxiliary Power
100
Hunter Auxiliary Power
Max Shield 8
Module Drop Rate Increase Modifier: 0.169
MP Recovery Out of Combat: 2.1
Image of Hunter Sensor
100
Hunter Sensor
DEF 14
Consumable Drop Rate Increase Modifier: 0.155
Shield Recovery Out of Combat: 12.984
Image of Ascending Armory Memory
100
Ascending Armory Memory
Max HP 14
DEF: 4249
Firearm Proficiency Gain Modifier: 0.191
Image of Ascending Armory Processor
100
Ascending Armory Processor
Max HP 14
Max Shield: 283
Shield Recovery Modifier: 0.085
Weapons & Modules
Image of Ancient Knight
100
Ancient Knight
Assault Rifle
Firearm Critical Hit Rate: 0.15%
Firearm ATK: 0.121%
Weapon Change Speed: 0.159%
Rounds per Magazine: 0.117%
76 / 80
Capacity
Fire Rate25%
Firearm ATK160%
Multi-Hit Chance30%
Firearm Critical Hit Damage40%
Recoil20%
Fire ATK50%
Rounds per Magazine49%
Multi-Hit Damage75%
Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Multi-Percussion Sight

15

Multi-Percussion Sight

Multi-Hit Chance

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Charge Amplification

16

Charge Amplification

Firearm Crit Hit Dmg

Image of Fire Priority

16

Fire Priority

Attribute ATK

Image of Fire Enhancement

16

Fire Enhancement

Bullet Improvement

Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Multi-Piercing Sights

16

Multi-Piercing Sights

Multi-Hit Dmg

Image of Multi-Bullet

11

Multi-Bullet

Battle Proficiency

Image of Malevolent
100
Malevolent
Hand Cannon
Rounds per Magazine: 0.119%
Fire ATK: 5475
Firearm Critical Hit Damage: 0.208%
Firearm ATK: 0.118%
80 / 80
Capacity
Chill ATK50%
Fire Rate25%
Firearm ATK106.4%
Rounds per Magazine49%
Firearm Critical Hit Damage50.2%
Firearm Critical Hit Rate35%
Recoil20%
Image of Chill Priority

16

Chill Priority

Attribute ATK

Image of Chill Enhancement

16

Chill Enhancement

Bullet Improvement

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Bullet Integration

12

Bullet Integration

Firearm Crit Hit Dmg

Image of Better Insight

16

Better Insight

Image of Better Concentration

16

Better Concentration

Image of Action and Reaction

16

Action and Reaction

ATK

Empty module
Image of Secret Garden
100
Secret Garden
Tactical Rifle
Hip Fire Accuracy: 0.12%
Toxic ATK: 1581
Firearm ATK: 0.121%
Rounds per Magazine: 0.115%
78 / 80
Capacity
Fire Rate25%
Firearm ATK93%
Firearm Critical Hit Rate37%
Firearm Critical Hit Damage95.8%
Recoil20%
Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Better Insight

16

Better Insight

Image of Better Concentration

16

Better Concentration

Image of Concentration Priority

16

Concentration Priority

Firearm Crit Hit Dmg

Image of Action and Reaction

16

Action and Reaction

ATK

Empty module
Empty module
Empty module
Empty module
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