Lv. 16
fireImage of Descendant Esiemo
Randy#1637
Mastery Rank: 29
Image of Mastery Rank 29
80 / 80
Capacity
Esiemo Modules
Max HP452.5%
Firearm ATK15%
Skill Effect Range92.3%
  1. Image of Explosive Propaganda

    6

    Explosive Propaganda

  2. Image of Increased HP

    16

    Increased HP

  3. Image of Stim Accelerant

    16

    Stim Accelerant

    HP

  4. Image of Shot Focus

    11

    Shot Focus

  5. Empty module
  6. Image of Focus on Fire

    6

    Focus on Fire

    Battle

  7. Image of Mid-Air Maneuvering

    0

    Mid-Air Maneuvering

  8. Empty module
  9. Empty module
  10. Image of Skill Expansion

    15

    Skill Expansion

  11. Image of MP Conversion

    15

    MP Conversion

    Control

  12. Image of Nimble Fingers

    12

    Nimble Fingers

Reactor & Components
Image of Toxic Mechanics Reactor
100
Toxic Mechanics Reactor
WeaponCurrentSlot:BeamRifle_5
Skill Cooldown: -0.074
Skill Effect Range: 0.243
Image of Plague Auxiliary Power
100
Plague Auxiliary Power
Max HP 18
MP Recovery Out of Combat: 2.454
Max HP: 914
Image of Ascending Armory Sensor
100
Ascending Armory Sensor
Max HP 18
Max MP: 159
MP Recovery In Combat: 0.287
Image of Shell Crusher Memory
100
Shell Crusher Memory
Max HP 18
MP Recovery Modifier: 0.16
DEF: 4249
Image of Shell Crusher Processor
100
Shell Crusher Processor
Max HP 14
Max Shield: 283
Shield Recovery Modifier: 0.085
Weapons & Modules
Image of Peace Maker
100
Peace Maker
Hand Cannon
Bonus Firearm ATK (vs. Colossus): 10067
Rounds per Magazine: 0.114%
Weapon Change Speed: 0.131%
Attribute Status Effect Trigger Rate: 0.192%
66 / 80
Capacity
Firearm ATK93%
Recoil20%
Weapon Change Speed25%
Rounds per Magazine88%
Weak Point Damage-10%
Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Better Weapon Weight

11

Better Weapon Weight

Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Compulsive Magazine

15

Compulsive Magazine

Rounds per Mag

Empty module
Empty module
Empty module
Empty module
Empty module
Image of Malevolent
100
Malevolent
Hand Cannon
Bonus Firearm ATK (vs. Legion of Darkness): 10710
Firearm ATK: 0.118%
Rounds per Magazine: 0.087%
Chill ATK: 5462
76 / 80
Capacity
Rounds per Magazine79%
Firearm ATK187%
Recoil20%
Fire Rate25%
Chill ATK50%
Firearm Critical Hit Damage-35%
Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Chill Priority

16

Chill Priority

Attribute ATK

Image of Chill Enhancement

16

Chill Enhancement

Bullet Improvement

Image of Charge Amplification

16

Charge Amplification

Firearm Crit Hit Dmg

Image of Weapon Tuning

14

Weapon Tuning

Rounds per Mag

Image of Snowflake Conductor

15

Snowflake Conductor

Special Mod

Image of Special Round Projectile Modification

7

Special Round Projectile Modification

Rounds Conversion

Image of Restored Relic
100
Restored Relic
Launcher
Fire ATK: 13703
Multi-Hit Chance: 12.3
Multi-Hit Damage: 0.296
Explosive ATK: 0.122
68 / 80
Capacity
Explosive ATK133%
Recoil20%
Firearm Critical Hit Damage70%
Fire ATK38.1%
Fire Rate25%
Multi-Hit Damage100%
Multi-Hit Chance40%
Explosion Radius25.6%
Rounds per Magazine10%
Image of Action and Reaction

16

Action and Reaction

ATK

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Charge Amplification

16

Charge Amplification

Firearm Crit Hit Dmg

Image of Fire Priority

14

Fire Priority

Attribute ATK

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Multi-Piercing Sights

16

Multi-Piercing Sights

Multi-Hit Dmg

Image of Multi-Percussion Sight

16

Multi-Percussion Sight

Multi-Hit Chance

Image of Fire Enhancement

16

Fire Enhancement

Bullet Improvement

Image of Ammo Optimization

9

Ammo Optimization

Expand Amplification

Image of Special Round Charge Improvement

2

Special Round Charge Improvement

Rounds Conversion

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