Lv. 32

Echoing Nightmare
NLxREZZ#1198
Mastery Rank: 21

77 / 80
Capacity
Serena Modules
Skill Critical Hit Damage92.3%
Skill Critical Hit Rate92.3%
Max HP218.5%
Max MP-15%
Skill Duration36.5%
16
Front Lines
Strike
16
Emergency Measures
Luck
12
Nimble Fingers
0
Mid-Air Maneuvering
16
Increased HP
15
MP Conversion
Control
15
Skill Extension
Reactor & Components
100
Burning Phase Reactor
WeaponCurrentSlot:HandCannon_10Skill Cost: -0.041
Skill Critical Hit Damage: 0.33
100
Fire Brand Auxiliary Power
Max HP 18Fire Resistance: 3740
Module Drop Rate Increase Modifier: 0.168
100
Fire Brand Sensor
Max Shield 8MP Recovery In Combat: 0.258
Shield Recovery Out of Combat: 16.499
100
Fire Brand Memory
Max Shield 6DEF: 4089
Gold Drop Rate Increase Modifier: 0.13
100
Fire Brand Processor
Max HP 14Toxin Resistance: 3629
Shield Recovery Modifier: 0.076
Weapons & Modules
100
Ancient Knight 

Assault Rifle
Attribute Status Effect Trigger Rate: 0.233%
Firearm Critical Hit Damage: 0.448%
Firearm Critical Hit Rate: 0.149%
Multi-Hit Damage: 0.14
50 / 50
Capacity
Firearm ATK93%
Recoil20%
Fire Rate25%
16
Rifling Reinforcement
16
Action and Reaction
ATK
12
Fire Rate UP
Fire Rate
6
Charge Amplification
Firearm Crit Hit Dmg






100
Secret Garden 

Tactical Rifle
Bonus Firearm ATK (vs. Colossus): 3077
Firearm Critical Hit Rate: 0.118%
Firearm ATK: 0.117%
Firearm Critical Hit Damage: 0.232%
80 / 80
Capacity
Firearm ATK93%
Recoil20%
Firearm Critical Hit Damage95.8%
Fire Rate25%
Rounds per Magazine49%
enemy Firearm Critical Hit Resistance-25%
16
Action and Reaction
ATK
16
Better Concentration
16
Concentration Priority
Firearm Crit Hit Dmg
12
Fire Rate UP
Fire Rate
15
Expand Weapon Charge
16
Rifling Reinforcement
11
Analysis Master
Special Mod



100
Malevolent 

Hand Cannon
Firearm Critical Hit Damage: 0.202%
Firearm Critical Hit Rate: 0.111%
Chill ATK: 4983
Firearm ATK: 0.119%
71 / 80
Capacity
Chill ATK89.6%
Rounds per Magazine30%
Firearm ATK94%
Recoil20%
Fire Rate25%
16
Chill Circulation
Battle Proficiency
6
Charge Amplification
Firearm Crit Hit Dmg
6
Weak Point Sight
14
Weapon Tuning
Rounds per Mag
16
Action and Reaction
ATK
12
Fire Rate UP
Fire Rate
16
Rifling Reinforcement


