Lv. 11
chillImage of Descendant Hailey
Idiot
Mesh#2988
Mastery Rank: 21
Image of Mastery Rank 21
75 / 80
Capacity
Hailey Modules
Chill Skill Power81.2%
Skill Cooldown10.9%
Max HP218.5%
Skill Cost-35.4%
Skill Power Modifier-20%
Skill Critical Hit Damage207.7%
Skill Critical Hit Rate92.3%
Max MP-15%
  1. Empty module
  2. Image of Chill Specialist

    16

    Chill Specialist

    Battle

  3. Image of Nimble Fingers

    12

    Nimble Fingers

  4. Image of Increased HP

    16

    Increased HP

  5. Image of Maximize Conservation

    15

    Maximize Conservation

    Resource

  6. Image of Skill Concentration

    16

    Skill Concentration

  7. Image of Long-Distance Maneuvering

    0

    Long-Distance Maneuvering

  8. Empty module
  9. Image of Emergency Measures

    16

    Emergency Measures

    Luck

  10. Image of MP Conversion

    15

    MP Conversion

    Control

  11. Image of Front Lines

    16

    Front Lines

    Strike

  12. Empty module
Reactor & Components
Image of Frozen Singularity Reactor
100
Frozen Singularity Reactor
Toxic Skill Power Boost Ratio: 0.076
Skill Critical Hit Damage: 0.312
Image of Slayer Auxiliary Power
100
Slayer Auxiliary Power
DEF 14
Module Drop Rate Increase Modifier: 0.191
Max HP: 727
Image of Slayer Sensor
100
Slayer Sensor
Max Shield 6
Consumable Drop Rate Increase Modifier: 0.161
Max MP: 140
Image of Slayer Memory
100
Slayer Memory
Max Shield 8
Firearm Proficiency Gain Modifier: 0.174
MP Recovery Modifier: 0.137
Image of Slayer Processor
100
Slayer Processor
Max HP 18
Equipment Drop Rate Increase Modifier: 0.179
Item Acquisition Distance Increase Modifier: 0.242
Weapons & Modules
Image of Piercing Light
100
Piercing Light
Sniper Rifle
Weak Point Damage: 0.118%
Firearm Critical Hit Damage: 0.177%
Rounds per Magazine: 0.106%
Firearm ATK: 0.121%
77 / 80
Capacity
Rounds per Magazine79%
Weak Point Damage2%
Firearm ATK93%
Recoil20%
Firearm Critical Hit Damage33.9%
Reload Time Modifier-30%
Firearm Critical Hit Rate33%
Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Maximize Weight Balance

14

Maximize Weight Balance

Rounds per Mag

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Concentration Priority

16

Concentration Priority

Firearm Crit Hit Dmg

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Better Insight

16

Better Insight

Empty module
Empty module
Empty module
Empty module
Image of Thunder Cage
100
Thunder Cage
Submachine Gun
Firearm ATK: 0.119%
Weak Point Damage: 0.107%
Firearm Critical Hit Damage: 0.365%
Firearm Critical Hit Rate: 0.133%
80 / 80
Capacity
Fire Rate17.2%
Firearm ATK87.6%
Recoil20%
Accuracy22.3%
Firearm Critical Hit Damage110.9%
Reload Time Modifier-12.4%
Firearm Critical Hit Rate34%
Weak Point Damage2%
Image of Bullet Rain

11

Bullet Rain

Fire Rate

Image of Rifling Reinforcement

14

Rifling Reinforcement

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Aiming Compensation

11

Aiming Compensation

Accuracy

Image of Normal Impact Rounds Refining

7

Normal Impact Rounds Refining

Rounds Conversion

Image of Concentration Priority

15

Concentration Priority

Firearm Crit Hit Dmg

Image of Better Insight

15

Better Insight

Image of Consume Magazines

9

Consume Magazines

Reload Time Modifier

Empty module
Empty module
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