Lv. 40
fireImage of Descendant Serena
Conqueror
Melon#0800
Mastery Rank: 19
Image of Mastery Rank 19
82 / 85
Capacity
Serena Modules
Max Shield273.49%
Max HP504.9%
Firearm (Explosive) ATK and Skill Power Modifier7.5%
Firearm ATK15%
Skill Effect Range51.7%
Max MP-15%
  1. Image of Hymn

    6

    Hymn

  2. Image of Increased Shield

    16

    Increased Shield

  3. Image of Increased HP

    16

    Increased HP

  4. Image of Weighing the Scales

    16

    Weighing the Scales

    Shield

  5. Image of Passionate Sponsor

    11

    Passionate Sponsor

    Arche Tech

  6. Image of Time Distribution

    10

    Time Distribution

    Control

  7. Image of Mid-Air Maneuvering

    0

    Mid-Air Maneuvering

  8. Image of Shot Focus

    11

    Shot Focus

  9. Image of Overwhelming HP

    6

    Overwhelming HP

    Final Hand

  10. Image of Nimble Fingers

    12

    Nimble Fingers

  11. Image of Amplification Control

    15

    Amplification Control

    Range

  12. Image of Stim Accelerant

    16

    Stim Accelerant

    HP

Reactor & Components
Image of Burning Phase Reactor
100
Burning Phase Reactor
WeaponCurrentSlot:TacticalRifle_5
Skill Cooldown: -0.074
Skill Critical Hit Damage: 0.33
Image of Fire Brand Auxiliary Power
100
Fire Brand Auxiliary Power
Max HP 18
MP Recovery Out of Combat: 2.454
Max HP: 914
Image of HP Support Sensor
100
HP Support Sensor
Max HP 18
Character EXP Gain Modifier: 0.166
Max MP: 159
Image of Annihilation Memory
100
Annihilation Memory
Max HP 18
DEF: 4249
Electric Resistance: 3860
Image of Slayer Processor
100
Slayer Processor
Max HP 18
Max Shield: 283
Equipment Drop Rate Increase Modifier: 0.191
Weapons & Modules
Image of Ancient Knight
100
Ancient Knight
Assault Rifle
Toxic ATK: 1381
Firearm ATK: 0.121%
Bonus Firearm ATK (vs. Colossus): 3327
Hip Fire Accuracy: 0.112%
78 / 80
Capacity
Fire Rate25%
Multi-Hit Chance30%
Firearm Critical Hit Damage40%
Firearm ATK160%
Multi-Hit Damage86.8%
Rounds per Magazine49%
Recoil20%
Toxic ATK50%
Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Multi-Percussion Sight

15

Multi-Percussion Sight

Multi-Hit Chance

Image of Charge Amplification

16

Charge Amplification

Firearm Crit Hit Dmg

Image of Multi-Piercing Sights

16

Multi-Piercing Sights

Multi-Hit Dmg

Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Toxic Enhancement

16

Toxic Enhancement

Bullet Improvement

Image of Poison Priority

16

Poison Priority

Attribute ATK

Image of Multi-Circulation

16

Multi-Circulation

Battle Proficiency

Image of Malevolent
100
Malevolent
Hand Cannon
Firearm Critical Hit Damage: 0.209%
Firearm ATK: 0.119%
Hip Fire Accuracy: 0.118%
Rounds per Magazine: 0.113%
46 / 50
Capacity
Rounds per Magazine49%
Firearm ATK32%
Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Better Concentration

6

Better Concentration

Image of Better Insight

6

Better Insight

Image of Chill Circulation

6

Chill Circulation

Battle Proficiency

Image of Weak Point Sight

6

Weak Point Sight

Image of Multi-Percussion Sight

6

Multi-Percussion Sight

Multi-Hit Chance

Empty module
Empty module
Empty module
Image of A-TAMS
100
A-TAMS
Sniper Rifle
Rounds per Magazine: 0.091%
Firearm ATK: 0.11%
Firearm Critical Hit Rate: 0.104%
Bonus Firearm ATK (vs. Colossus): 28387
80 / 80
Capacity
Firearm Critical Hit Rate43.5%
Firearm ATK160%
Firearm Critical Hit Damage60.7%
Recoil20%
Weak Point Damage141.2%
Image of Better Insight

16

Better Insight

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Insight Focus

10

Insight Focus

Firearm Crit Hit Rate

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Better Concentration

16

Better Concentration

Image of Weak Point Expansion

14

Weak Point Expansion

Special Mod

Image of Charge Amplification

16

Charge Amplification

Firearm Crit Hit Dmg

Image of Weak Point Sight

16

Weak Point Sight

Empty module
Empty module
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