Lv. 40
non-attributeImage of Descendant Ultimate Gley
Radiant
Meier23#0643
Mastery Rank: 23
Image of Mastery Rank 23
85 / 85
Capacity
Ultimate Gley Modules
Non-Attribute Skill Power77.2%
Skill Cooldown62.1%
Max MP-15%
Singular Skill Power Modifier68.2%
Max HP340.8%
Skill Duration85.2%
Skill Cost-11.8%
Skill Power Modifier51.1%
Firearm ATK30%
  1. Image of Predator Instinct

    6

    Predator Instinct

  2. Image of Focus on Non-Attribute

    16

    Focus on Non-Attribute

    Battle

  3. Image of MP Conversion

    15

    MP Conversion

    Control

  4. Image of Focus on Singular

    16

    Focus on Singular

    Attack

  5. Image of Nimble Fingers

    12

    Nimble Fingers

  6. Image of Increased HP

    16

    Increased HP

  7. Image of Mid-Air Maneuvering

    0

    Mid-Air Maneuvering

  8. Image of Battle of Stamina

    16

    Battle of Stamina

    HP

  9. Image of Strong Mentality

    9

    Strong Mentality

  10. Image of Skill Extension

    15

    Skill Extension

  11. Image of Walk a Tightrope

    15

    Walk a Tightrope

    Arche Tech

  12. Image of Maximize Duration

    15

    Maximize Duration

    Cooldown

Reactor & Components
Image of Materialized Singularity Reactor
100
Materialized Singularity Reactor
Singular Skill Power Boost Ratio: 0.082
Skill Cooldown: -0.071
Image of Annihilation Auxiliary Power
100
Annihilation Auxiliary Power
DEF 14
Module Drop Rate Increase Modifier: 0.132
Fire Resistance: 3094
Image of Annihilation Sensor
100
Annihilation Sensor
DEF 19
Shield Recovery Out of Combat: 12.743
Consumable Drop Rate Increase Modifier: 0.156
Image of Annihilation Memory
100
Annihilation Memory
Max HP 18
Gold Drop Rate Increase Modifier: 0.176
Shield Recovery In Combat: 3.893
Image of Annihilation Processor
100
Annihilation Processor
Max HP 14
Ecive Display Time: 0.774
Equipment Drop Rate Increase Modifier: 0.189
Weapons & Modules
Image of Thunder Cage
100
Thunder Cage
Submachine Gun
Firearm Critical Hit Damage: 0.364%
Firearm ATK: 0.122%
Firearm Critical Hit Rate: 0.133%
Attribute Status Effect Trigger Rate: 0.229%
78 / 80
Capacity
Rounds per Magazine49%
Firearm ATK93%
Recoil50%
Weak Point Damage20%
Firearm Critical Hit Rate54.9%
Fire Rate25%
Firearm Critical Hit Damage207.8%
Reload Time Modifier-30%
Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Weak Point Insight

11

Weak Point Insight

Weak Point Strike

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Concentration Priority

16

Concentration Priority

Firearm Crit Hit Dmg

Image of Insight Focus

11

Insight Focus

Firearm Crit Hit Rate

Image of Better Concentration

16

Better Concentration

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Better Insight

16

Better Insight

Image of Concentration Stabilizer

13

Concentration Stabilizer

Recoil

Image of Vestigial Organ
100
Vestigial Organ
Launcher
Firearm Critical Hit Damage: 0.178%
Firearm Critical Hit Rate: 0.108%
Explosive ATK: 0.122
Bonus Firearm ATK (vs. Colossus): 28936
80 / 80
Capacity
Explosive ATK93%
Fire Rate25%
Firearm Critical Hit Rate33%
Weak Point Damage35%
Firearm Critical Hit Damage21.9%
Recoil36.6%
Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Better Insight

16

Better Insight

Image of Weak Point Sight

16

Weak Point Sight

Image of Better Concentration

11

Better Concentration

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Concentration Stabilizer

9

Concentration Stabilizer

Recoil

Empty module
Empty module
Empty module
Image of Python
100
Python
Submachine Gun
Firearm Critical Hit Damage: 0.361%
Firearm ATK: 0.119%
Attribute Status Effect Trigger Rate: 0.238%
Firearm Critical Hit Rate: 0.133%
38 / 50
Capacity
Firearm ATK93%
Recoil20%
Fire Rate25%
Image of Weak Point Aiming

4

Weak Point Aiming

Accuracy

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Rifling Reinforcement

16

Rifling Reinforcement

Empty module
Empty module
Empty module
Empty module
Empty module
Empty module
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