Lv. 40
non-attributeImage of Descendant Yujin
Clown
McMoonley#2202
Mastery Rank: 30
Image of Mastery Rank 30
54 / 60
Capacity
Yujin Modules
Max HP452.5%
Max MP-15%
  1. Image of Efficient Treatment

    16

    Efficient Treatment

  2. Empty module
  3. Image of Increased HP

    16

    Increased HP

  4. Image of Stim Accelerant

    16

    Stim Accelerant

    HP

  5. Empty module
  6. Image of Nimble Fingers

    12

    Nimble Fingers

  7. Image of Long-Distance Maneuvering

    0

    Long-Distance Maneuvering

  8. Empty module
  9. Empty module
  10. Empty module
  11. Empty module
  12. Empty module
Reactor & Components
Image of Burning Phase Reactor
100
Burning Phase Reactor
WeaponCurrentSlot:Launcher_5
Skill Duration UP: 0.101
Skill Cooldown: -0.072
Image of Fire Brand Auxiliary Power
100
Fire Brand Auxiliary Power
Max HP 18
MP Recovery Out of Combat: 2.454
Max HP: 772
Image of Fire Brand Sensor
100
Fire Brand Sensor
Max Shield 8
Max MP: 118
MP Recovery In Combat: 0.285
Image of Shell Crusher Memory
100
Shell Crusher Memory
Max HP 18
DEF: 4249
MP Recovery Modifier: 0.16
Image of Shell Crusher Processor
100
Shell Crusher Processor
Max HP 14
Shield Recovery Modifier: 0.085
Max Shield: 283
Weapons & Modules
Image of Restored Relic
100
Restored Relic
Launcher
Multi-Hit Damage: 0.292
Multi-Hit Chance: 12.1
Firearm Critical Hit Rate: 0.095%
Explosive ATK: 0.119
72 / 80
Capacity
Explosive ATK133%
Firearm Critical Hit Damage70%
Multi-Hit Chance40%
Explosion Radius57.6%
Recoil20%
Multi-Hit Damage100%
Fire Rate25%
Fire ATK50%
Rounds per Magazine10%
Image of Charge Amplification

16

Charge Amplification

Firearm Crit Hit Dmg

Image of Multi-Percussion Sight

16

Multi-Percussion Sight

Multi-Hit Chance

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Fire Enhancement

16

Fire Enhancement

Bullet Improvement

Image of Increased Radius

9

Increased Radius

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Multi-Piercing Sights

16

Multi-Piercing Sights

Multi-Hit Dmg

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Fire Priority

16

Fire Priority

Attribute ATK

Image of Ammo Optimization

9

Ammo Optimization

Expand Amplification

Image of The Last Dagger
100
The Last Dagger
Handgun
Bonus Weapon ATK (vs. Colossus): 2305
Firearm Critical Hit Damage: 0.367%
Firearm ATK: 0.122%
Firearm Critical Hit Rate: 0.132%
78 / 80
Capacity
Firearm ATK93%
Recoil20%
Firearm Critical Hit Damage194.8%
Fire Rate25%
Weak Point Damage75%
Rounds per Magazine49%
Electric ATK50%
Accuracy-20%
Image of Action and Reaction

16

Action and Reaction

ATK

Image of Concentration Priority

16

Concentration Priority

Firearm Crit Hit Dmg

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Better Concentration

16

Better Concentration

Image of Weak Point Sight

16

Weak Point Sight

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Electric Enhancement

16

Electric Enhancement

Bullet Improvement

Image of Electric Priority

16

Electric Priority

Attribute ATK

Image of Have Aiming

16

Have Aiming

Weak Point Strike

Image of Malevolent
100
Malevolent
Hand Cannon
Chill ATK: 5651
Multi-Hit Damage: 0.409
Firearm ATK: 0.121%
Multi-Hit Chance: 16.2
77 / 80
Capacity
Rounds per Magazine49%
Firearm ATK160%
Recoil20%
Weak Point Damage35%
Chill ATK50%
Fire Rate25%
Firearm Critical Hit Damage85%
Multi-Hit Damage65%
Multi-Hit Chance25%
Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Weak Point Sight

16

Weak Point Sight

Image of Chill Priority

16

Chill Priority

Attribute ATK

Image of Chill Enhancement

16

Chill Enhancement

Bullet Improvement

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Charge Amplification

16

Charge Amplification

Firearm Crit Hit Dmg

Image of Multi-Piercing Sights

16

Multi-Piercing Sights

Multi-Hit Dmg

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Multi-Percussion Sight

13

Multi-Percussion Sight

Multi-Hit Chance

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