Lv. 1
electricImage of Descendant Bunny
Fearsome Rock
Koludemirden#8151
Mastery Rank: 15
Image of Mastery Rank 15
Bunny Modules
Max HP45%
DEF38%
Max Shield15%
Energy Activator
81 / 85
Capacity
Empty module
  1. Image of Electric Condense

    3

    Electric Condense

  2. Empty module
  3. Image of HP Amplification

    8

    HP Amplification

    HP

  4. Image of Increased HP

    8

    Increased HP

  5. Image of Toxic Antibody

    8

    Toxic Antibody

  6. Empty module
  7. Image of Mid-Air Maneuvering

    0

    Mid-Air Maneuvering

  8. Image of Increased DEF

    8

    Increased DEF

  9. Image of Polygenic Antibody

    6

    Polygenic Antibody

  10. Empty module
  11. Image of Increased Shield

    8

    Increased Shield

  12. Image of Spear and Shield

    8

    Spear and Shield

    Defense

Reactor & Components
Image of Tingling Phase Reactor
100
Tingling Phase Reactor
Electric Skill Power Boost Ratio: 0.085
Skill Critical Hit Damage: 0.316
Image of Shell Crusher Auxiliary Power
100
Shell Crusher Auxiliary Power
Max Shield 8
Max HP: 808
Fire Resistance: 3419
Image of Moving Fortress Sensor
100
Moving Fortress Sensor
DEF 14
Consumable Drop Rate Increase Modifier: 0.186
Shield Recovery Out of Combat: 13.995
Image of DEF Support Memory
95
DEF Support Memory
DEF 19
Electric Resistance: 2598
Shield Recovery In Combat: 3.882
Image of Unpredictable Processor
100
Unpredictable Processor
DEF 19
Toxin Resistance: 3081
Item Acquisition Distance Increase Modifier: 0.202
Weapons & Modules
Image of Thunder Cage
100
Thunder Cage
Submachine Gun
Multi-Hit Damage: 0.226
Firearm Critical Hit Damage: 0.328%
Fire ATK: 1153
Firearm ATK: 0.121%
72 / 80
Capacity
Firearm Critical Hit Damage49%
Firearm Critical Hit Rate21%
Firearm ATK27%
Fire Rate-8%
Rounds per Magazine20%
Image of Concentration Priority

6

Concentration Priority

Firearm Crit Hit Dmg

Image of Better Insight

16

Better Insight

Image of Better Concentration

16

Better Concentration

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Edging Shot

16

Edging Shot

Firearm Crit Hit Rate

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Maximize Weight Balance

5

Maximize Weight Balance

Rounds per Mag

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Concentration Stabilizer

4

Concentration Stabilizer

Recoil

Image of Expand Weapon Charge

5

Expand Weapon Charge

Image of Eye of the Typhoon
100
Eye of the Typhoon
Beam Rifle
Multi-Hit Chance: 15.6
Firearm Critical Hit Rate: 0.122%
Firearm Critical Hit Damage: 0.343%
Weak Point Damage: 0.093%
80 / 80
Capacity
Fire Rate-6%
Firearm ATK12%
Firearm Critical Hit Rate16%
Firearm Critical Hit Damage20%
Rounds per Magazine20%
Beam Rifle Charge Gain Speed10%
Reload Time Modifier8%
Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Better Insight

16

Better Insight

Image of Better Concentration

16

Better Concentration

Image of Concentration Priority

6

Concentration Priority

Firearm Crit Hit Dmg

Image of Expand Weapon Charge

5

Expand Weapon Charge

Image of Edging Shot

6

Edging Shot

Firearm Crit Hit Rate

Image of Superconductivity Charge

6

Superconductivity Charge

Image of Concentrate Support Ammo

6

Concentrate Support Ammo

Rounds per Mag

Image of Recycling Genius

5

Recycling Genius

Image of In a Blink
100
In a Blink
Shotgun
Firearm Critical Hit Damage: 0.097%
Toxic ATK: 1675
Multi-Hit Damage: 0.283
Firearm ATK: 0.11%
80 / 80
Capacity
Firearm ATK27%
Firearm Critical Hit Damage9%
Shell Capacity33%
Fire Rate-6%
Weak Point Damage19%
Rounds per Magazine12%
Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Better Concentration

14

Better Concentration

Image of Action and Reaction

15

Action and Reaction

ATK

Image of Shell UP

16

Shell UP

Image of Fire Rate UP

10

Fire Rate UP

Fire Rate

Image of Weak Point Sight

6

Weak Point Sight

Image of Expand Weapon Charge

5

Expand Weapon Charge

Image of Targeted Vulnerability

6

Targeted Vulnerability

Weak Point Strike

Empty module
Empty module
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