Lv. 40
chillImage of Descendant Ultimate Viessa
Manager
Kay#0802
Mastery Rank: 18
Image of Mastery Rank 18
80 / 85
Capacity
Ultimate Viessa Modules
Skill Duration36.5%
Max HP218.5%
Chill Skill Power77.2%
Skill Effect Range92.3%
Skill Critical Hit Rate143.1%
Skill Critical Hit Damage180%
Max MP-15%
  1. Image of Absolute-Zero

    4

    Absolute-Zero

  2. Image of Nimble Fingers

    12

    Nimble Fingers

  3. Image of Skill Extension

    15

    Skill Extension

  4. Image of Increased HP

    16

    Increased HP

  5. Image of Focus on Chill

    16

    Focus on Chill

    Battle

  6. Image of Skill Expansion

    15

    Skill Expansion

  7. Image of Mid-Air Maneuvering

    0

    Mid-Air Maneuvering

  8. Image of Skill Insight

    16

    Skill Insight

  9. Image of Front Lines

    16

    Front Lines

    Strike

  10. Image of MP Conversion

    15

    MP Conversion

    Control

  11. Image of Skill Concentration

    16

    Skill Concentration

  12. Image of MP Collector

    11

    MP Collector

    Support Tech

Reactor & Components
Image of Frozen Singularity Reactor
100
Frozen Singularity Reactor
WeaponCurrentSlot:TacticalRifle_5
Skill Cost: -0.03
Chill Skill Power Boost Ratio: 0.069
Image of Polar Night Auxiliary Power
100
Polar Night Auxiliary Power
Max HP 14
Fire Resistance: 3837
Max HP: 698
Image of Polar Night Sensor
100
Polar Night Sensor
Max HP 14
Chill Resistance: 2969
Max MP: 130
Image of Polar Night Memory
100
Polar Night Memory
Max Shield 8
Shield Recovery In Combat: 4.42
DEF: 2922
Image of Polar Night Processor
100
Polar Night Processor
Max HP 18
Toxin Resistance: 3298
Ecive Display Time: 0.724
Weapons & Modules
Image of Thunder Cage
100
Thunder Cage
Submachine Gun
Electric ATK: 919
Firearm Critical Hit Damage: 0.366%
Rounds per Magazine: 0.1%
Bonus Firearm ATK (vs. Colossus): 2259
78 / 80
Capacity
Rounds per Magazine49%
Firearm Critical Hit Damage201.3%
Firearm ATK62.3%
Firearm Critical Hit Rate14.8%
Reload Time Modifier20.5%
Recoil10%
Fire Rate25%
Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Better Concentration

16

Better Concentration

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Concentration Priority

16

Concentration Priority

Firearm Crit Hit Dmg

Image of Better Insight

9

Better Insight

Image of Reload Focus

11

Reload Focus

Reload Time Modifier

Image of Action and Reaction

11

Action and Reaction

ATK

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Firing Fiesta

13

Firing Fiesta

Special Mod

Empty module
Image of Python
100
Python
Submachine Gun
Toxic ATK: 1098
Weak Point Damage: 0.114%
Bonus Firearm ATK (vs. Colossus): 2209
Rounds per Magazine: 0.105%
79 / 80
Capacity
Toxic ATK25.3%
Fire Rate35%
Firearm ATK62.73%
Recoil10%
Weak Point Damage34.79%
Accuracy-17.4%
Image of Poison Priority

11

Poison Priority

Attribute ATK

Image of Fixed Shot

4

Fixed Shot

Recoil

Image of Weak Point Aiming

4

Weak Point Aiming

Accuracy

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Action and Reaction

11

Action and Reaction

ATK

Image of Toxic Enhancement

6

Toxic Enhancement

Bullet Improvement

Image of Mental Focus

10

Mental Focus

Special Mod

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Have Aiming

15

Have Aiming

Weak Point Strike

Empty module
Image of Divine Punishment
100
Divine Punishment
Assault Rifle
Firearm Critical Hit Damage: 0.44%
Firearm ATK: 0.118%
Bonus Firearm ATK (vs. Colossus): 2228
Bonus Firearm ATK (vs. Order of Truth): 1955
48 / 50
Capacity
Reload Time Modifier20.5%
Firearm Critical Hit Damage6.5%
Image of Expand Weapon Charge

5

Expand Weapon Charge

Image of Better Concentration

6

Better Concentration

Image of Concentration Priority

6

Concentration Priority

Firearm Crit Hit Dmg

Image of Reload Focus

11

Reload Focus

Reload Time Modifier

Image of Fire Rate UP

5

Fire Rate UP

Fire Rate

Image of Better Insight

6

Better Insight

Image of Action and Reaction

6

Action and Reaction

ATK

Image of Rifling Reinforcement

6

Rifling Reinforcement

Empty module
Empty module
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